Creations

Disclaimer

As the years are passing, I haven’t time to make new movies, graphics nor demos, so here are listed really old works I have done for fun.

Memories

Some pictures related to computer graphics research group where I have been

Movies

Indigestion

Short movie, painterly style, using new CG tools to author the animation.

author and director: Mathilde Rallier du Baty
sound and music: Pablo Cortina
technical: David Vanderhaeghe, Nicolas Barroso, Marco Flores, Valentin Despiau-Pujo
Funded by structures JCJC ANR-19-CE38-0009-01
Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)

Il était une fois dans l’ouest de la savane

Short animation movie done for master 2 IVR project. You can find more details on the creation of this short in the report (in french)

Dumb Luck

Short movie done by Florent Moulin, Laurence Boissieux, Pascal Barla, Joëlle Thollot, and me. The rendering technics used have been developed during my Ph D, see publication page for details

Nice computer graphics bugs

When I program gpu, I sometimes render some strange, unintended, images.

Music

I play bass guitar in a rock band called YEP, you can visit
our web site at www.yep-music.com
or on our myspace

Demo

I was a coder in the MDR demo group from 1997 to 2001, we are now retired, but you can find our production on pouet.net. Our old web page is not available since planet-d server crash.

demo screen shot

My First

Release Place: Volcanic 5
Release Date: Fevrier 1999
MS-DOS – Soft Rendering

demo screen shot

10 T

Release Place: ARF Party
Release Date: Avril 1999
MS-DOS – Soft Rendering

demo screen shot

A Gun Free World

Release Place: VIP
Release Date: jul 1999
MS-DOS – Soft Rendering

demo screen shot

Life

Release Place: RtsY
Release Date: sep 1999
MS-DOS – Soft Rendering

demo screen shot

Woofer

Release Place: Iradium 2k+1
Release Date: fev 2001
WinXp – Soft Rendering

demo screen shot

Light demo

Release Place: VIP 4
Release Date: jul 2002
WinXP – OpenGL

Graphics

Old Gfx I have done mostly during my “demoscene” years. Some are from fast compo (less than X hours) for #pixelfr, some are for demo media, some are just gfx compo. I have used Photoshop, Gimp, Aura, Painter …